Category: Projects

  • Voxalburgh

    Voxalburgh

    Voxalburgh is a location-based mobile AR game with a theme of exchanging postcards that tells historical culture stories and reinforces culture integration. We chose exchanging postcards (aka. Postcrossing) as our theme because postcards can be the metaphor for the connection between people with different cultures. In our game, players can interact with AR virtual characters,…

  • Double Door

    Double Door

    Overview Taking inspiration from my Reboot Level Design Project, Double Door is an individual level design project that focuses on the principle of setting goals and creating circulars in the level, enabling a deep level experience for the player. The goal in the level is obvious while the fastest path that leads to the goal…

  • Reboot

    Reboot

    Overview This level design project includes a narrative-driven level inspired by the stress and pressure from work and study. In this level, the player needs to conquer obstacles and escape from visualized forms of ‘pressure’. Unlike other fellows who are stuck in this ‘dream’ world, the player can obtain a staff that enables long jump…

  • What Is In The Drawer

    What Is In The Drawer

    Overview I created this game to capture the cherished memories of living with my cat, who has always been my light. This is a Ludum Dare 54 Game Jam Project with the theme of ‘Limited Space’ inspired by my cat. In this game, the player plays as a cat digging stuff out of the drawer…

  • XpressO

    XpressO

    Overview XpressO is a short narrative and mechanics-driven single-player PC game that incorporates alternative controllers. Iterated on multiple rapid-prototypes and playtests, we presented our game in the ETC Festival in December, 2023 and received positive feedback from the audience. In this game, the player plays as Igor, the assistant of Dr. Frankenstein, and needs to…

  • Mission 404 – Delivery

    Mission 404 – Delivery

    Overview A Ludum Dare 53 Game Jam Project developed with a team of 4 with the theme of ‘Delivery’. In this game, the player plays as an agent who needs to deliver the robot to the destination while avoiding a bunch obstacles are on their way. Project Type 72-hour Game Jam Project Platform PC Engine…

  • S.A.F.E. African Penguins

    S.A.F.E. African Penguins

    Overview Collaborated with another game designer, we created a transformational board game based on African Penguins, inspired by the visit of National Aviary, Pittsburgh, PA. Project Type University 2-Person Group Project Platform Board Game Role(s) Game System Designer Features Through research, we have found researchers are building artificial nests for African Penguins to protect them…

  • Papers, Please Board Game Adaption

    Papers, Please Board Game Adaption

    Overview Collaborated with another game designer, we created a multiplayer strategy card game based on Papers, Please. Project Type University 2-Person Group Project Platform Board Game – Card Game Role(s) Game System Designer Features In this game, one player plays as the custom officer, and others play as outsiders who need to pass through the…

  • Hi-king!

    Hi-king!

    Overview A strategical roll & write single-player board game in which players need to organize their bags and earn as much points as possible from the process of hiking on the paper. Project Type Personal Project Platform Board Game Role(s) Game System Designer Play on itch.io: https://kumapawa.itch.io/hi-king Features Rules

  • Kill The Root

    Kill The Root

    Overview A 2D pixel art game focusing on management simulation with multiple endings. It’s a Pittsburgh Global Game Jam 2023 Online project built in 48 hours. Project Type Game jam project with a team of 3 Platform PC Engine Unity Role(s) Game System Designer/Artist Related Link Pittsburgh Global Game Jam 2023 Online: https://globalgamejam.org/2023/games/kill-root-8 Play on…